![]() Well, fire it up and see if anything else has changed :) A problem with DirectSound not being released (IE, Sound in old DOS programs got lost) should be fixed. ![]() ![]() A lot of weird things have been fixed too, hope no one noticed these weird things ).Made timing more accurate, but I have not updated both cores to use the new timing, so only the interpretive core is in use.My default Vid_DirectX.DLL is included with this version, hopefully new plugins will be available via the NESten main page at a later time. What this basically means, is that you can make your own plugin with your own special effects. That means, you have to enter the menu, and press eject, then enter menu again, and insert the disk side you think it's requesting :) For those of us that don't understand japanese, a game is most likely waiting for you to eject a disk, and insert another one, if it just pauses with some weird charachters. This basically means you can play FDS games. A big thanks to Repulse for creating the format. Many new roms will be dumped only in this format since the iNES format only allows a 8 bit mapper number assignment (max 256 different cart types). Mapper interface has been changed totally to be more true to how the NES actually works.Without Quietust & kevtris pushing me, this new release would probably not be made. At the same time, I must mention kevtris, who has reverse engineered a lot of new mappers, and has supplied Quietust with a lot of accurate info making the games work perfectly. Visit the NESten homepage to look for updated mappers. So a lot of games will have much better support. He has basically rewritten, organized, debugged and verified a lot of the mappers. First of all, I would like to thank Quietust for his work on the mappers.(New games supported and so will be on that page) This page will be managed & updated by Quietust. The new updated mappers will reside on the Mappers Page. Since mappers have become external (since NESten 0.6 Beta D), you can now expect a regular update for them only, without having to download a new version of NESten. Oh yeah, those of you who wanted a new version, thanks to you too :) I would like thank all of you who never believed a new version would come out, you kept me going. Hi again, it's been a while since last release, but waiting never hurts :) Either delete old, or install to a new directory!!! Thanks :) PLEASE delete or move the old version before installing the new one, or you will have a lot of errormessages. 4 Player RC Pro AM 2 anyone? :)Ģ7th March 2001: kaillera? 5th March 2001: Quietust has done a little update on the mappers. Synchronization seems to be perfect, and I must admit that the kaillera author has done a very nice job. (NESten doesn't work the same way as MAME) Some minor changes is needed from the kaillera author to ensure that users of NESten avoid some of the problems I am having right now. If you find any bugs or have any features to request, please post them in the appropriate tracker on SourceForge.Ģ4th February 2002: Mappers have been updated. Windows 2000 or XP is recommended, though it will work under Windows 98/Me (though it will not remember your ROM folder). WARNING: Minimum system requirements include a 600MHz or faster processor. Games known to have timing issues (Marble Madness, Pirates!, Mother, etc.) should work nearly flawlessly. Uses the same mapper DLLs as NESten 0.61 and features remarkably high emulation accuracy. Changes from 0.61 Beta 1 are currently unknown.ġ8th June 2002: Since NESten is no longer being developed, check out Quietust's new NES emulator called Nintendulator. The main reason I will no longer be writing mapper DLLs for NESten is that Nintendulator is no longer compatible with them (due to numerous interface changes), and I have no desire to maintain two sets of nearly identical mappers.įor those of you who still use NESten, a pre-release of version 0.61 Beta 2 has been floating around for a while. Note that these will be the FINAL DLLs I will be releasing for NESten if you want to add new mappers, feel free to download the sources and create your own new mappers (but don't include the old mappers). 8th April 2003: New mapper DLLs have been released for NESten. If you notice a game with corrupted graphics or random crashes, try switching back to 0.61 Beta 1. Sources have also been updated.Īlso note that there are bugs present in NESten 0.61 Beta 2, at least one of which affects Sprite 0 hit. If you downloaded the DLL set within the first 2 days of it being released, please re-download them. 10th April 2003: A few bugs have been found in iNES.DLL v1.3 (mapper 23 IRQs were not properly enabled, mapper 43 would not initialize properly).
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